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Sunday, August 10, 2014

New domain: www.gradualgames.com

Cool news, folks! We now have www.gradualgames.com and it points to this blog! Go ahead, try it! And tell your friends!

I'm gonna try to update this blog more often. Anyway, to summarize what's been going on (make sure to follow us @gradualgames on Twitter if you don't already):

Earlier in the year, we upgraded how dungeon exits are working in The Legends of Owlia. It was a lot of work, but the results really speak for themselves. Here's a before and after video:



I spent the last few months re-writing all our development tools in Python, using a GUI framework called PyQt. It was a truly awesome experience. One rarely gets the opportunity to completely re-write a large application professionally so to be able to do it as a hobby was quite an education. I was able to do a lot of things in a much nicer way this time around. Python is a much leaner language than C#, and PyQt lets you get a lot of useful controls into an application quickly without having to worry about multitudes of static details. It's just about the perfect combination for a personal productivity tool. Both the new graphics editor and level editor are around a 1/5th the size, code wise, than their C# counterparts. And, a lot faster. That's probably just because I actually know what I'm doing, now, haha.

We're also continuing to work on the Nomolos Re-release, and more news about that will be coming in a blog post, soon.

Friday, January 10, 2014

Nomolos: Storming the Catsle discontinued at RetroZone, re-release planned

We've chosen to discontinue Nomolos: Storming the Catsle at RetroZone. We had also briefly explored putting Nomolos on the iPhone app store, but there were a number of problems with both of these ventures that we needed to move on. We're currently planning a re-release. This should include both cartridge and free ROM format. I'm very excited about this because this is closer to what I've wanted all along. The NES homebrew community is very free and open and shares almost everything, this is a small way in which I can give back.

Monday, December 30, 2013

The Legends of Owlia: Progress

A year since my last post? What can I say, we're GRADUAL GAMES! Time for an update. We have got most core gameplay mechanics done and have made a pretty serious start on the intro scenes and first dungeon. Without further ado, here are some videos.