Progress is going very well on Nomolos recently---we've got the 5th background set and enemies completed, and are soon going to begin development on the 6th and final background set, enemies, and final boss. After that we will work on a couple of cut scenes, probably one at the beginning and the end of the game, and the ending. Even though the whole game is not quite complete, we're also entering a more rigorous beta testing phase. My estimate, allowing for life to happen, is that the game will be very close to completion by Christmas time. I'm not sure yet whether I'll be at MAGfest physically next year, but hopefully Nomolos will have some sort of presence there if not. Either way, Laurie and I are very excited that we're in sight of the end of this long, challenging but ultimately very fun project. And we're looking forward to seeing other people play it, regardless of what form that may be.