I'm gonna try to update this blog more often. Anyway, to summarize what's been going on (make sure to follow us @gradualgames on Twitter if you don't already):
Earlier in the year, we upgraded how dungeon exits are working in The Legends of Owlia. It was a lot of work, but the results really speak for themselves. Here's a before and after video:
I spent the last few months re-writing all our development tools in Python, using a GUI framework called PyQt. It was a truly awesome experience. One rarely gets the opportunity to completely re-write a large application professionally so to be able to do it as a hobby was quite an education. I was able to do a lot of things in a much nicer way this time around. Python is a much leaner language than C#, and PyQt lets you get a lot of useful controls into an application quickly without having to worry about multitudes of static details. It's just about the perfect combination for a personal productivity tool. Both the new graphics editor and level editor are around a 1/5th the size, code wise, than their C# counterparts. And, a lot faster. That's probably just because I actually know what I'm doing, now, haha.
We're also continuing to work on the Nomolos Re-release, and more news about that will be coming in a blog post, soon.